iKonyk Sound Inc.

iKonyk Sound Inc.

John Turner Lara Konyk


Founded in Winnipeg, Manitoba, Canada, iKonyk Sound Inc. is an independent audio studio focused on creating high-quality music packs for video game developers.

Our work is built around practicality and clarity: music that supports gameplay, loops cleanly, and integrates easily into real production pipelines. We publish across established digital marketplaces, with licensing governed by the store where each product is purchased. Clear previews, consistent presentation, and responsive support are core to how we operate.

What we publish

While our backgrounds include decades of experience in music production and sound design, iKonyk Sound’s current focus is on building a cohesive, growing catalog of music packs designed specifically for games.

Lara Konyk — Composer

Lara Konyk

Lara Konyk is a composer with a diverse musical background spanning classical training, blues, pop, rock, and heavy metal. A songwriter and multi-instrumentalist, she brings a strong melodic sensibility and stylistic range to iKonyk Sound’s music catalog.

Her work emphasizes musical clarity and emotional tone, with an ear toward supporting gameplay without distraction. Lara is experienced in composing, arranging, and producing music across a wide range of genres, and works primarily within modern digital production environments using Nuendo and a broad palette of virtual instruments and effects.

John Turner — Sound Designer / Audio Director

John Turner

John Turner is a sound designer, audio engineer, and music producer with extensive experience across music recording, post-production, and interactive media. His background includes recording projects ranging from small independent bands to large orchestral ensembles, as well as years operating professional recording studios and working in broadcast television.

With a strong technical foundation and a background in programming and web development, John brings a production-focused approach to iKonyk Sound’s releases. His work emphasizes clean signal flow, consistent output quality, and practical implementation for game engines and middleware.

ABOUT PRODUCTS CONTACT